1/2 iphone dev, 1/2 whatever else i feel like


Did i say coming months? I meant years…

Yeah, so i've not been as thick and fast with updates onto this site as I'd hoped, mainly due to working flat out on Blobstacle! It was made using the cocos2d framework and chipmunk physics engine 5.0.

Blobstacle is a game i've been working on for RiceMedia for quite a while now, it finally hit the app store yesterday.

I've learn't tonnes making this game and there's still more to do, i'm sure i'll eventually get down to releasing a few updates here as to certain things I had to overcome, and how i did them, if i think other people might find them useful.

Someone did a really nice review of blobstacle on youtube. (It was free for a day).

Comments (0) Trackbacks (0)

No comments yet.

Leave a comment


two × = 10

No trackbacks yet.